Monday, May 10, 2010

Game Res done for second character

Another low res cage down. This one was easier, like I said before he's probably 50% the same so I just reused the old mesh (and UV's, such a time saver!). This mesh is almost the exact same polycount as Jacob: just a hair under 6k tris. High, I know, but I also want to use him on my demo reel. I think 6k is good compromise; it's plenty high for the game, and does a good job keeping the form demo reel quality.

Picture time.